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Cool, thanks for the analysis, you obviously have played much more Paper Mario and M&L than I have. :) Yes, it's inevitable, I understand and that's why I said
by low_tech_love 3y ago
Cool, thanks for the analysis, you obviously have played much more Paper Mario and M&L than I have. :)
Yes, it's inevitable, I understand and that's why I said that I don't want to step into right vs. wrong territory. It is what it is, but personally I find it exhilarating to step into a world like the ones from King's Field or Shadow Tower (early From Software games) and realize I have absolutely no frigging clue of what's going on around me, and then slowly learning how to handle the crushing difficulty until I master it. By coincidence the commenter below mentioned From Software which was exactly what I was thinking of when I commented. Early Souls games are also good examples, but even they have become basically arcade-fighting games by now.