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Us slightly younger folk got to do similar stuff with cheat engines on consoles like the PSP. You'd configure a 'plugin' to be loaded by the CFW with the game,
by dotnet00 3y ago
Us slightly younger folk got to do similar stuff with cheat engines on consoles like the PSP. You'd configure a 'plugin' to be loaded by the CFW with the game, press some key combo to freeze the game and go fishing for cheats in memory (or use previously saved ones).
That kind of fiddling was such a big part of my developing an interest in computers and building a solid understanding of how all the magic works internally, it's a bit of a shame that kids nowadays can't really jump into fiddling around like that since the devices they'd play games on are much better locked down (or on PC, require you to already know what you're doing to be able to snoop around in another program's memory).
- hammock 3y agoThe memory cheats is how Game Genie worked!
- hobs 3y agoOn the playstation you would load the GG as a disc and then pop it open and load another disc, it felt like absolute hacker magic.
- hammock 3y agoThat’s what game genie was for cartridges too. You plug the game into the game genie into the console
- BearOso 3y agoAll the Game Genies sat between the cartridge and console and intercepted and replaced accesses to specific ROM addresses. It didn't have the ability to access memory. Other devices like the Pro-Action Replay could modify memory and acted more like a TSR.