4 ms·
My only experience with Mercurial was in game development. What’s used these days in arenas where large file versioning is needed? I think the ultimate answer
by oktwtf 3y ago
My only experience with Mercurial was in game development. What’s used these days in arenas where large file versioning is needed?
I think the ultimate answer is maintaining an asset stack containing files that allow for inherit diff chunks or however that might be described.
- swozey 3y agoI've only used SVN and Git and I'm almost 20 years into my career at this point so I know nothing of these others but my game dev friends all use Perforce. I couldn't tell you a single thing about it though.
- kaelinl 3y agoYeah, my understanding is that it's pretty universally Perforce in game dev. For them it's the large file versioning. I work at an ASIC firm and we similarly use Perforce; to some extent for the large file versioning, and to some extent for other general scale benefits.
- WorldMaker 3y agoGit LFS is supported by most hosts these days. It's "fine".
- johnwalkr 3y agoThere's gitLFS but it requires some discipline to use.