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Scene layouts, models and their attributes are a result of user input (ok and sometimes program output). One avenue to take there would be to train on input exp
by Keyframe 3y ago
Scene layouts, models and their attributes are a result of user input (ok and sometimes program output). One avenue to take there would be to train on input expecting an output. Like teaching a model to draw instead of generate images.. which in a sense we already did by broadly painting out silhouettes and then rendering details.