3 ms·
I actively use game maker and as much as I love it, I really got screwed over by this. I bought game maker studio version 1 for mobile and paid a great deal of
by ajdude 3y ago
I actively use game maker and as much as I love it, I really got screwed over by this.
I bought game maker studio version 1 for mobile and paid a great deal of money for it, it was shortly before they released the new version of 2.0 with the new model and then android dropped support for 32 bit mobile applications. I was unable to build my android apps moving forward because 1.0 never supported 64bit while 2.0 did.
It took me a bit to finally come around to using the engine again (I currently pay the monthly fee as I develop my game)