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> How does this work exactly? AI> Design me some game graphics that look similar to Mario Bros, except instead of the main character being a plumber, make him
by HumblyTossed 3y ago
> How does this work exactly?
AI> Design me some game graphics that look similar to Mario Bros, except instead of the main character being a plumber, make him an electrician and instead of having a brother who is a plumber also, give him a sister who sells stuff on Etsy.
- duxup 3y agoEven if that gives me a baseline, then what? If I want more I find I get something out of left field. The non-deterministic nature of AI makes it kinda hard to iterate all assets right?
- AlwaysRock 3y agoWell it takes some work to get something you like... But prompting with things like, "Return all future images for this chat in the style of x" help. You're not just going to be able to say, "Create all my artwork for my game" but prompting and honing in on something is easier, imo, than learning how to create that artwork yourself. If you do something like pixel art, you can also get a rough draft from dalle then do some editing yourself. Again, it isnt doing everything for you but its significantly easier and faster than learning how to be an artist yourself.
- dragonwriter 3y agoGenerative AI is not non-deterministic, it is just chaotic. (That is, small changes to input may have large and hard to predict changes in output.) OTOH, there are lots and lots of tools to improve controllability. Still, though, tricky for most game assets (though inprovements are being made by leaps and bounds) beyond static illustrations/icons.