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> Have you ever tried expressing board game rules in code? Does it sound a bit tedious? I expressed the logical rules of Go, which are already phrased in a con
by tromp 3y ago
> Have you ever tried expressing board game rules in code? Does it sound a bit tedious?
I expressed the logical rules of Go, which are already phrased in a concise yet mathematically rigorous way, pretty much directly into Haskell [1], which was more fun than tedium.
[1] https://tromp.github.io/go/SimpleGo.hs.txt https://tromp.github.io/go/SimpleGo.hs.txt