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Steve Jobs famously had two iPhone teams working on concepts in parallel. It was click wheel vs multi-touch. Shockingly the click wheel iPhone lost.
by valine 3y ago
Steve Jobs famously had two iPhone teams working on concepts in parallel. It was click wheel vs multi-touch. Shockingly the click wheel iPhone lost.
- throwawayapples 3y agoand the Apple (II etc) vs Mac teams warring with each other.
- kmeisthax 3y agoYou're thinking Lisa vs. Mac. Apple ][ didn't come into the picture until later when some of the engineers started playing around with making a mouse card for the ][.
- fakedang 3y agoSeriously? Click wheel iPhone lost shockingly? The click wheel on most laptops wears out so fast for me, and the chances of that happening on a smaller phone wheel is just so much higher.
- potatoman22 3y ago(It was sarcasm)
- fakedang 3y agoOops, sorry, didn't get that. I had suspected it was one of those Luddite HNer comments bemoaning changes in tech, and nostalgically reminiscing on older times.
- brandall10 3y agoI thought the design team always worked up 3 working prototypes from a set of 10 foam mockups. There was an article from someone with intimate knowledge of Ives lab some years back stating this was protocol for all Apple products.
- mikepurvis 3y agoAnother element of that was the team that tried to adapt iPodOS for iPhone vs Forstall's team that adapted OSX.
- kridsdale1 3y agoI think it was also a contest between all web ui (like WebOS) bs Cocoa.