3 ms·
I'm not aware of how long this game had been in development, but with Starfield, Fallout etc, they're buggy at launch, but they at least have the content to jus
by dotnet00 3y ago
I'm not aware of how long this game had been in development, but with Starfield, Fallout etc, they're buggy at launch, but they at least have the content to justify release.
Sometimes the "release because it's Q4" approach is important simply because the game is such an irredeemable mess that delaying won't really help. I think simulation games are also likely to be more prone to this kind of thing because the content is more "centralized" (ie in Fallout you can have dozens of teams simultaneously working on unrelated side quests, but not really in a simulation game).
KSP2 being a glaring example of this kind of thing.