3 ms·
Romero had basically no involvement in Deus Ex. Daikatana was a commercial and critical failure. Quake 2 and Quake III were commercial and critical successes.
by trenchgun 3y ago
Romero had basically no involvement in Deus Ex.
Daikatana was a commercial and critical failure. Quake 2 and Quake III were commercial and critical successes.
- krustyburger 3y agoThe comment you’re replying to wasn’t claiming that Romero designed Deus Ex, but that his leaving id led to the game getting made. It absolutely did. From Wikipedia: >After Spector and his team were laid off from Looking Glass, John Romero of Ion Storm offered him the chance to make his "dream game" without any restrictions. https://en.wikipedia.org/wiki/Deus_Ex_(video_game) https://en.wikipedia.org/wiki/Deus_Ex_(video_game)
- intexpress 3y agoDeus Ex wouldn’t exist if Romero hadn’t created Ion Storm and given creative freedom to Warren Spector to make his dream game Daikatana had some interesting design ideas but had problems with technology, esp. with AI programming. It was too ambitious for a new team which lacked someone like Carmack to do the heavy technical lifting Quake 2 and 3 were reviewed less favourably than earlier titles, and they also sold less copies. They were good but not great - basically boring but very pretty to look at.