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This is hardly new in TV-land. The second generation Apple TV's app runtime was all server-driven XML. TVMLKit is the "modern" replacement for this style of Ap
by madeofpalk 3y ago
This is hardly new in TV-land.
The second generation Apple TV's app runtime was all server-driven XML. TVMLKit is the "modern" replacement for this style of Apple TV app (mostly to make it easier to port I guess) https://developer.apple.com/documentation/tvmlkit https://developer.apple.com/documentation/tvmlkit
Archived example https://web.archive.org/web/20170813035144/http://trailers.apple.com/appletv/index.xml https://web.archive.org/web/20170813035144/http://trailers.a...
TV's "native" platforms are also similar, or just straight up HTML/CSS/JS.
- russellbeattie 3y agoI decompiled Apple TV's Android app when it first launched, and was surprised by how well made it was. Rather than rely on a WebView to parse markup and display a GUI as most other major media apps do, it integrated NodeJS for scripting, a native XML parsing library, and then drew the entire UI directly to the display as if it was a full screen video game. This allowed it to have smooth, consistent animations on hardware which choked on Chromium's bloated resource needs. It also let Apple have a cross platform UX without needing to rely on any of Android's native UI controls. I was pretty astounded by its elegance, simplicity and power. Apple was able to build off the work they had already done for Apple TV and the end result was a compact and relatively straightforward application. I bet it's even easier to maintain than apps which use standard Android dev tools and libraries.