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To make the game more fun, think about letting the scenarios mess with each other. Right now, they kinda just happen on their own. But imagine if one user's sce
by AlexanderDhoore 3y ago
To make the game more fun, think about letting the scenarios mess with each other. Right now, they kinda just happen on their own. But imagine if one user's scenario could throw a curveball into the next person's situation. Like, you can try to mess up someone else's plans. It's a party game, after all. That could add a cool and funny twist to keep things interesting.
- hobofan 3y agoI think there is would be another great way to take advantage of AI here, following inspiration from the Jackbox games. In the Jackbox game I played the most, there were intermediate games where there was a chance that you would lose your finger, leaving you unable to pick some of the choices in following questions. I think in a similar vein it would be cool that you can catch negative traits over multiple prompts that interact with what you were trying to answer.
- overactor 3y agoI absolutely love that idea. The AI could absolutely pick a negative trait when the player survives. Maybe they gain a positive trait when they die? That way it might balance out a little.