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Anybody have quick take on why this fork was needed? Since Xash3D was also for Half Life, why did they need to fork to Xash3D-FWGS. Not complaining, just some
by FrustratedMonky 3y ago
Anybody have quick take on why this fork was needed? Since Xash3D was also for Half Life, why did they need to fork to Xash3D-FWGS.
Not complaining, just sometimes I think open source looses ground by having too many forks, which dilutes man-power on these efforts.
."Xash3D FWGS is a heavily modified fork of an original Xash3D Engine by Unkle Mike."
- a1ba 3y agoOriginal Xash3D is only developed for Windows. Initially fork was done to port all the Windows-specific code to SDL, but since then the goals has changed on improving compatibility and extending it further for modders.