3 ms·
It uses the Valve SDK. Why no one tried to extend/fork Quakespasm or Darkplaces?
by anthk 3y ago
It uses the Valve SDK. Why no one tried to extend/fork Quakespasm or Darkplaces?
- a1ba 3y agoThere is FreeHL, a clean room implementation of HL1 game logic on top of FTEQW. It's pretty impressive project.