4 ms·
This story was really touching and inspiring (and my first exposure to it since I don't read reddit) and I hope one day to create an environment where my own ch
by dy 14y ago
This story was really touching and inspiring (and my first exposure to it since I don't read reddit) and I hope one day to create an environment where my own child can build as prolifically as this kid has.
Some highlights to take away if you're focused on the entrepreneurial lessons from this kid:
- Ability to see the core value proposition: that S-hook with string is the fun part of the claw game, you don't need the complex mechanical arm and flashing lights to make it fun
- Scrappiness: use what you got, he only had his toys so made those the giveaways in his arcade.
- User testing: soccer game wasn't hard enough so put up army guys
- Lean startup: don't build a ticket dispensing machine while you're still testing development, just sit in the box and dispense tickets while you watch the balls fall through
- Pricing: make the upgrade plan really easy to justify to yourself (4 plays for a dollar, 500!!! plays for $2)
- Marketing: he even had the cool web startup t-shirt going!
I'm sitting here with practically unlimited web technology in front of me and all that kid had was cardboard... and I think if the flash mob came to my creation they'd have a lot less fun :)
- zomgbbq 14y agoYour argument makes sense and I agree with you. Too bad I got so many downvotes, I thought it was a fair question.