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Somewhat tangential, but I hadn't heard about the Emu model, which was apparently released (the paper [1] at least) in September. I was curious about the detai
by fpgaminer 3y ago
Somewhat tangential, but I hadn't heard about the Emu model, which was apparently released (the paper [1] at least) in September. I was curious about the details and read the Emu paper and ... I feel like I'm taking crazy pills reading it.
> To the best of our knowledge, this is the first work highlighting fine-tuning for generically promoting aesthetic alignment for a wide range of visual domains.
... unlike Stable Diffusion which did aesthetic fine tuning when it was released? Or like the thousands of aesthetic finetunes released since?
> We show that the original 4-channel autoencoder design [27] is unable to reconstruct fine details. Increasing channel size leads to much better reconstructions.
Is it not expected that decreasing the compression ratio would lead to better reconstructions? The whole point of the latent diffusion architecture is to make a trade-off here. They're more than welcome to do pixel diffusion if they want better quality, or upscaling architecture.
And then the rest of the paper is this long documentation that can be summed up as "we used industry standard filtering and then human filtering to build an aesthetic dataset which we finetuned a model with". Which, again, has been done a thousand times already.
I really, really don't mean to knock the researcher's work here. I'm just very confused as to why the work is being represented as new or groundbreaking. Contrast to OAI which documents using a diffusion based latent decoder. That's interesting, different, and worth publishing. Scaling up your latent space to get better results is just ... obvious? (As obvious as anything in ML is, anyway). Facebook's research isn't usually this off the mark. E.g. the Emu Edit paper is very interesting and contributes many new methods to the field.
[1] https://scontent-lax3-1.xx.fbcdn.net/v/t39.2365-6/10000000_1099397624548149_16002132581482810_n.pdf?_nc_cat=110&ccb=1-7&_nc_sid=3c67a6&_nc_ohc=mxfter4gnLgAX_0FnFD&_nc_ht=scontent-lax3-1.xx&oh=00_AfByfMkAByxJGLImPcGtMiBQtMsLU0e1ksDLvyqJW7yaPA&oe=655B1F8F https://scontent-lax3-1.xx.fbcdn.net/v/t39.2365-6/10000000_1...
- liuliu 3y agoYeah. It is still useful for them to share these. My take away: 1. data is all you need to generate these amazing videos with the right gait (gait is something I focused on). 2. nobody doing new network structure, it is animatediff beefed up a little bit with temporal masking applied (neat trick, not a big leap from inpainting task we already see). 3. additional conditioning vector helps, and can be trained, look at these editing tasks! These are pretty valuable for a looker like me to decipher what they did for Gen-2 or Pika Labs etc.