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I suppose it could be intentional but the actual animations seem off to me. The hammer appears to slow before impact and there is no slight pause when piercing
by jayd16 3y ago
I suppose it could be intentional but the actual animations seem off to me. The hammer appears to slow before impact and there is no slight pause when piercing Takoyaki. Again, they're robots which means it might be a stylistic choice to have mechanically fluid motion.
Taken as an entire piece, its very good.
- einichi 3y agoThey’re Dango, not Takoyaki
- majani 3y agoThat's where you give him a pass since he's 16 years old doing this in his spare time
- stavros 3y agoI don't, though. I'm not saying he sucks, or that this doesn't look good, or anything. I'm saying that this could be improved by having the animations looking more real by behaving more like they would in reality. Saying something can be improved is not the same as saying that something is crap.
- prmoustache 3y agoWell we can definitely start doing that from any movie in that case because all of them include totally unrealistic stuff regardless if it about physics or narrative. In that case, voluntary or not it give that bigger robotic feeling. But guess what, that is also part of what makes movies interesting.
- stavros 3y agoThere is such a thing as suspension of disbelief, though, so I disagree with you.
- prmoustache 3y agoI would just argue I have not the same tolerance/expectancy regarding reality when it comes to animated movie vs those with actors made of flesh or depending which subject is treated. For example I kind of hate most action movies starring actors like Tom Cruise or movies such as the James Bond or Jason Bourne series but I do love more liberty with reality when it comes to movies treating on myths/legends, science fiction or animated movies. Everyone put their own cursor. This discussion is kind of moot anyway without knowing the author intention.
- stavros 3y agoThere's a difference between consistent, explained differences and inconsistent and inexplicable things. If you were watching a scifi film and, half way through, the characters became fish, without anyone acknowledging or explaining this, you might not enjoy it.
- zimpenfish 3y ago> I do love more liberty with reality when it comes to [fantasy] movies I have the same - probably because you know from experience that, e.g., someone taking the punishment that John Wick or Bourne does wouldn't be running around two minutes later but you have no frame of reference for, say, an 8ft goblin doing the same. (Like the first episode of Slow Horses: there is no way a huge anti-terrorism training exercise across London stations wouldn't have every second of communications recorded for later examination and it made the whole premise of the show - that the fella is exiled because someone lied about what they said to him over those comms - nonsense to me.)
- jeffhuys 3y agoBeing critical regardless of age is very valuable. There's this thing that if a young person does something pretty damn cool, they're made to believe it's extraordanirily good, rivalling even the best in the industry. I think it's called the "Gifted Kid Problem" in certain circles. It happened to me with programming games; I entered competitions and even won one or two, making me believe I'm just SO good. Now that I'm 30+ years old I still crave that same level of recognition which is basically unobtainable for me now as I'm just another cog in the system. Sure, I have some nice projects here and there and I get a compliment out of that some time, but never on the level I received while I was young. I think it's incredibly important to give people advice on what could be improved, while still being respectful / praising of the work that's already done. That's how, in my opinion, you get a balanced individual.
- Arisaka1 3y ago>Being critical regardless of age is very valuable. There's this thing that if a young person does something pretty damn cool, they're made to believe it's extraordanirily good, rivalling even the best in the industry. I think it's called the "Gifted Kid Problem" in certain circles. I think you nailed something that I was wondering while browsing this thread. What difference does it make if a person practiced 5-10 years a craft resulting to winning an award if that person started when he was 10 vs. 25? The headline would not only be radically different if it was a 30-year old who did it because he studied since he was 20-25; We might not even have a headline. It would have been "oh, someone won the award. Yay?" Do we reward the output as as standalone (as is) during the contest, or do we also reward our perceived potential (imagine what this person would do in 20 years)?
- helboi4 3y agothis is another reason why as a gifted kid who became lazy and average I feel like every effort I make now at 25 to improve myself is honestly just too late. In 5 years I will be irrelevant.
- RugnirViking 3y ago
- demondemidi 3y agoTo some people all criticism is bad. Even if they aren’t the target of it. There is such a thing as constructive criticism which is what you were offering.
- sirodoht 3y agoI would claim we should give a pass to everybody because we are all human. I would also claim I don’t think it’s nice to judge people based on their age, regardless if it’s good or bad judgement. Furthermore, I would definitely be annoyed as 16yo if I were deemed “good enough for my age”. He competes with peers, at the highest level, not with superiors who do him a favour.
- benj111 3y agoYes and no. We have separate sports classes based on gender on age to reflect abilities. It's takes time to get good at this stuff, a younger person has inherently had less time. I'd structure it as one overall ranking, but special age rankings within that. A 5 year old could hypothetically win overall, but if they didn't they'd still be rewarded in relation to their (age) peers. There's an 'encouragement' element that you're missing. My 5 year old draws objectively bad pictures. I wouldn't tell him that though. I want him to get better so that he does become objectively good.
- ChrisRR 3y agoThis is specifically a competition for young people. It's totally based around age and that's fine. A teenager doesn't have the luxury of 20 years of professional experience.
- komali2 3y agoI agree, absolutely phenomenal post-processing and effects, but the core animation maybe has room for improvement. Could have been a stylistic choice indeed, but, I don't think so. I mean at age 16 it's not like they have anywhere to go but up lol so it's hard to be too critical of that. I certainly couldn't have done this. On that note though I was watching the recent world of Warcraft cinematic they just put out and while obviously phenomenal and gorgeous and state of the art, it made me realize that the biggest tell for me for something being computer rendered is always physics animations. Things always seem to move just a bit too smoothly or consistently, or slowly. I think it just has to be that way because if something is 24fps you have to make it visible for a couple frames so as to demonstrate a movement, I remember reading in an animation book about how animating something "realistically" isn't a good idea because it just won't look good because of the nature of how it's presented (at a certain framerate, framing, aspect ratio, etc).
- kgen 3y agoI was thinking about that very thing as well, but I came to the conclusion that robotic movement doesn't really need to match human movements. If you want to have consistent fine motor control, you wouldn't really expect things like acceleration when hitting with a hammer, or pulling down the top of the griddle.
- mike_hock 3y agoI don't think it's intentional but I'm definitely giving him a pass since even AAA movies get this stuff wrong.
- karolist 3y ago> The hammer appears to slow before impact Human nervous system has a similar mechanism where limbs are slowed down just before the impact when striking something to prevent muscle over-extension and injury, high performance martial artists train against this so that full speed and force is available upon impact without any slowdowns. https://en.wikipedia.org/wiki/Stretch_reflex https://en.wikipedia.org/wiki/Stretch_reflex
- jayd16 3y agoSo it was an amateur hammer robot?
- roel_v 3y agoThe movement did stand out to me, but I found it added to the atmosphere. It's a robot, its movements are supposed to be unlike that of humans. The non-physics based aspects just add to the mystique of the story for me, as this is clearly set in some (dystopian or not, for the viewer to decide) future. 3-CPO also walks 'weird' or at the very least unexplained from a physics/mechanical pov, but its movement is iconic nonetheless.
- jagged-chisel 3y agoC-3PO is bound by the physics of Anthony Daniels in a suit. It had limited mobility. The design definitely informs lots about the way the character would move, but it’s definitely proper real world physics.
- gibb0n 3y agoThat is not Takoyaki
- ChrisRR 3y agoIf that's your only gripe in an non-professional animation made by a 16 year old, then that's pretty damn amazing
- deleted 3y ago[deleted]