4 ms·
I'm an embedded developer myself and while the original article is aimed at game development it is just as valid for embedded development. I've come across man
by SteveMoody73 15y ago
I'm an embedded developer myself and while the original article is aimed at game development it is just as valid for embedded development.
I've come across many situations where saving a few extra bytes of RAM here and there and saving a few instructions during an interrupt routine have been vital.
- yummyfajitas 15y agoIt's even valid at much higher levels, sometimes. Hadoop gives you high levels of abstraction, but you can still get major performance gains with small adjustments to file formats. http://www.chrisstucchio.com/blog/2011/mapwritable_sometimes_a_performance_hog.html http://www.chrisstucchio.com/blog/2011/mapwritable_sometimes...
- lutorm 15y agoI wonder if the popularity of the Arduino will make this kind of knowledge more mainstream? Certainly coding with 2.5k of RAM is very different from writing things for desktops or even smartphones.