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That's great to hear. Way back in the day I played around with libgdx and xna and they made sense to me. The shift to unity killed any desire I had to try to m
by doix 3y ago
That's great to hear. Way back in the day I played around with libgdx and xna and they made sense to me.
The shift to unity killed any desire I had to try to make indie game experiments. The UI was confusing and I couldn't grok it. It just felt so alien to me.
Awesome to hear that you can use godot in a code first way. I might have to try and pick it up at some point when I have free time.