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Parity with Unity/Unreal is very much a non-goal for MonoGame. They're very different abstraction levels with very different purposes.
by pdpi 3y ago
Parity with Unity/Unreal is very much a non-goal for MonoGame. They're very different abstraction levels with very different purposes.
- pjmlp 3y agoI know, the point was about any FOSS engine, and the overflow expectations of pushing them as alternatives.