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The biggest advantage Unity has over alternatives like Godot and MonoGame is the ecosystem around the engine, not the engine itself. Things like the asset store
by HideousKojima 3y ago
The biggest advantage Unity has over alternatives like Godot and MonoGame is the ecosystem around the engine, not the engine itself. Things like the asset store and the wealth of tutorials out there. It will take time for the ecosystems around open source engines to match or exceed that of Unity, but the more people leave Unity the faster that will happen.
- lambda_garden 3y agoUnity and MonoGame are not really comparable. Unity is a game engine that is also an IDE, whereas MonoGame is simply a set of libraries.
- Qwertious 3y agoOr to give an example: Unity provides a decent workflow for artists. XNA doesn't.
- pjmlp 3y agoAn engine that also targets consoles and VR headsets, uses C# as the main language, has an AOT toolchain for it, thanks to HPC# subset also allows for low level engine code in C#, and naturally the graphical debugging tools for profiling and GPU.