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Same engine used in StarDew Valley![0] Thats pretty neat that its opensource. Between this and Godot, I think indie developers and smaller professional studio
by no_wizard 3y ago
Same engine used in StarDew Valley![0]
Thats pretty neat that its opensource.
Between this and Godot, I think indie developers and smaller professional studios will have options to choose from in the future.
[0]: https://monogame.net/showcase.html https://monogame.net/showcase.html
- debugnik 3y agoJust to be clear, MonoGame has existed and been open source for a really long time now, and it's a mostly compatible successor to Microsoft's XNA; it's more of a platform abstraction library than a game engine, although it fills a really sweet spot between using engine and starting from scratch, IMO. There's also FNA, which is more focused on being an accurate reimplementation of the original XNA on top of exclusively OSS libraries and open APIs, although you can use it to make new games as well. Some games have actually used both to target different platforms in the past, as MonoGame is arguably buggier.