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> How does programming have self-play? I think there's potentially ways to generate training data, since success can be quantified objectively, e.g. if a piece
by hackerlight 3y ago
> How does programming have self-play?
I think there's potentially ways to generate training data, since success can be quantified objectively, e.g. if a piece of generated code compiles and generates a particular result at runtime, then you have a way to discriminate outcomes without a human in the loop. It's in the grey area between pure self-play domains (e.g. chess) and domains that are more obviously constrained by the corpus of data that humans have produced (e.g. fine art). Overall it's probably closer to the latter than the former.