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20 people is just a start. I expect it to ramp up and effectively lock out indie developers. This alone would've prevented stuff like Flappy Bird from ever bein
by justworkout 3y ago
20 people is just a start. I expect it to ramp up and effectively lock out indie developers. This alone would've prevented stuff like Flappy Bird from ever being published.
- Gigachad 3y agoRealistically there is not much reason for flappy bird to be on the store. It could have been a website.
- vsnf 3y agoWhat if I want to program in Java, not JavaScript? What if I don't want to learn how to work with PWA and instead just want have an easily offline-accessible app? What if I wanted to add in-app purchases? There's plenty of reasons for apps like Flappy Bird to be on the store.
- rokkitmensch 3y agoThe universe really doesn't cater to the howls of "but I just want to!"
- vsnf 3y agoFair enough. What if I need to program in Java, not JavaScript (because it is a requirement of the project)? What if I need it to not be PWA (because some of the libraries are native-only)? What if I need to add in-app purchases (because it is our business model)? Does changing "want to" "need to" make a difference? It shouldn't.
- bzzzt 3y agoYour project requirement, native-only library or business model are choices that can change, not 'needs'.
- vsnf 3y agoWhat is a need in your model of the universe?
- rokkitmensch 3y agoMaking payroll.
- philipwhiuk 3y agoNo not really. The universe doesn't care much for stupid business decisions either - the business tends to just fail.
- justworkout 3y agoThat goes for virtually every corporate app that this policy change benefits.
- Turing_Machine 3y ago"Wanting to get paid for your work" is a reason.
- teapot7 3y agoSome programmers like the idea of making a profit. Apps facilitate this.
- radlad 3y agoI've had issues with my camera manufacturer's app for syncing photos on Android for years, so I finally built a super lightweight replacement which is faster and more reliable.[0] I used it for a year or so before finally going through the hassle of publishing it to the Play Store. The app has a very limited audience. In the first month, I've had approximately 28 purchases. If I had to find 20 people to use the app for a couple weeks before I could publish, it wouldn't have been published. [0] https://play.google.com/store/apps/details?id=me.johnmaguire.eureka https://play.google.com/store/apps/details?id=me.johnmaguire...
- clumsysmurf 3y agoThe other question that has come up, is what happens when one of the 20 testers has their account banned? Is the guilt-by-association thing going to apply; would the developer account also get shut down?
- secretsatan 3y agoYeah, this is really arbitrary, when I first got started in mobile apps I had one or two users to start with, I didn't know anyone who would help, it was really specialised as it was, catering to a niche market, I just had an idea and I could publish it (to apple in my case). It didn't do well, but I still sell copies every month, and getting an app on a store considerably improved job prospects after a somewhat drastic change in career direction. This sucks.