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Yeah it's exactly like buying Gucci, except if it was dispensed in a slot machine and you had to spin it 100 times to get the clothes you want. And the odds of
by nylonstrung 3y ago
Yeah it's exactly like buying Gucci, except if it was dispensed in a slot machine and you had to spin it 100 times to get the clothes you want.
And the odds of the machine were rigged and personalized to you, which is illegal in real gambling
- pests 3y agoOverwatch and almost all modern games moved past the lootbox mechanic because that was getting too close to many countries gambling laws. Now you just buy what you want. Like you go into a store and buy a Gucci wallet. You go into the Overwatch store and buy the latest One Piece Collab. No slot machine or anything.
- intelVISA 3y agoRegarding RMT, I think Valve did the master play with their proto-NFT marketplace stuff, really ahead of the curve.
- TheOtherHobbes 3y agoThe Overwatch store is in your living room and available 24/7, before/during/after intense gameplay.
- DanielHB 3y agoThere is a distinction between lootboxes with tradable items and those without, if the items are tradable it is literally gambling. But yeah, sucky either way
- pauldenton 3y agoIt's not the trading, it's the paying money for lootboxes. Plenty of roguelikes/roguelites have loot boxes, but they randomly generated chests you open by defeating bosses, not by pulling out your credit card
- AussieWog93 3y ago>Yeah it's exactly like buying Gucci, except if it was dispensed in a slot machine and you had to spin it 100 times to get the clothes you want. Not sure if you're into buying designer stuff, but that industry is going in a similar-ish direction. People buy a bunch of undesirable crap just so they can be put on the VIP list and maaaaybe get the opportunity to purchase the actually desirable products at a far below market price. Not sure if Gucci themselves do this, but I know Rolex and at least one of the big handbag brands (Hermes?) operate this way.