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We have compilers (languages) like Futhark that aim to optimize explicitly parallel operations. And universal models of computation like interaction nets that a
by z5h 3y ago
We have compilers (languages) like Futhark that aim to optimize explicitly parallel operations. And universal models of computation like interaction nets that are inherently parallel.
Am I lazy to expect we’ll be getting a lot more “parallel-on-the-GPU-for-free” in the future?
- zozbot234 3y agoYou can already convert a compute graph to GPU-optimized code using something like Aesara (formerly known as Theano) or TensorFlow. There are also efforts in the systems space that ought to make this kind of thing more widespread in the future, such as the MLIR backend for LLVM.