3 ms·
There was a lot of completely esoteric design software for workstations in the 1990s. Softimage was a paragon of user-friendliness, so it’s a high bar for compa
by pavlov 3y ago
There was a lot of completely esoteric design software for workstations in the 1990s. Softimage was a paragon of user-friendliness, so it’s a high bar for comparison. (I still miss Softimage XSI and resent Autodesk for buying and then killing it.)
The Blender dogfooding effort is a reflection of the team’s background in actual 3D production and their commitment to a long-term dialogue with this userbase. Gimp never had that.