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My startup is building a platform exactly for this - to enable developers to make their native games to be browser-compatible utilizing WebAssembly and WebGPU.
by astlouis44 3y ago
My startup is building a platform exactly for this - to enable developers to make their native games to be browser-compatible utilizing WebAssembly and WebGPU.
It also gets more interesting when you consider that the world is increasingly moving to ARM. Take Qualcomm's new ARM chips for example; they're competitive with Apple Silicon already. WASM/WebGPU represents a straightforward way to convert x86 games to run on these new chips.
Below is a blog post about our platform-as-a-service and tools, and our current development focus to support Unreal Engine 5 in WebGPU/WASM:
https://theimmersiveweb.com/blog https://theimmersiveweb.com/blog
- solardev 3y agoThat's cool! Getting Unreal to run in the web again would be awesome. I enjoyed your Western Town demo. I always wished they would make virtual tours, Assassin's Creed-style, of old ghost towns like https://www.parks.ca.gov/?page_id=509 https://www.parks.ca.gov/?page_id=509