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> First, taking a simple and intuitive view, we can see a dialogue agent as role-playing a single character2,3. Second, taking a more nuanced view, we can see
by brucethemoose2 3y ago
> First, taking a simple and intuitive view, we can see a dialogue agent as role-playing a single character2,3. Second, taking a more nuanced view, we can see a dialogue agent as a superposition of simulacra within a multiverse of possible character
Roleplaying is such a perfect term of LLMs. They are basically LARPers.
Another term I like for an LLM conversation is "Improv." Their "knowledge" is applied with the explicit goal of continuing the conversation, including making up convincing nonsense up on the spot and rolling with it, just like a good improv actor.
- jruohonen 3y agoSo when do we have a custom LLM for Cyberpunk 2013?
- brucethemoose2 3y agoIDK if you mean a lore-specific finetune, but pure roleplay LLMs have been coming out before Llamav1 or GPT 3.5 were even released. Character.ai and the gpt-j finetunes considerably predate all the hype.