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> Hopefully, the commentary for Braid will be focused. If nothing else, it's at least edited. "We recorded over 60 hours of interviews and conversations, and
by cableshaft 3y ago
> Hopefully, the commentary for Braid will be focused.
If nothing else, it's at least edited.
"We recorded over 60 hours of interviews and conversations, and we distilled those into 15+ hours of commentary that is actually in the game, in the form of 250+ activatable commentary objects." [1]
[1] https://twitter.com/Jonathan_Blow/status/1722714896490512810 https://twitter.com/Jonathan_Blow/status/1722714896490512810