3 ms·
Why not both? 3D is hard but Blender has some very peculiar UX choices that require a lot of memorization of iconography and hotkeys to make use of. BforArtist
by dagmx 3y ago
Why not both? 3D is hard but Blender has some very peculiar UX choices that require a lot of memorization of iconography and hotkeys to make use of.
BforArtists specifically exists to provide better surfacing of interaction to Blender https://youtu.be/0vEtTP0C0Cs?si=comeTyStz98t9-a0 https://youtu.be/0vEtTP0C0Cs?si=comeTyStz98t9-a0
Granted Blender 2.8 onwards and even 2.x onwards are huge steps up from the 1.x days, but it still has one of the most opaque interaction models of any of the common 3D DCCs
- michaelbrave 3y agoHave to second this, it's rare for an applications UX to piss me off enough to start looking into modding it or creating a fork but blender is at the top of that list. Just having a better way to customize hotkeys would go really far, and I want to my mouse and movement controls to be roughly the same as unreal engine. Until those two things happen I use blender but I'm always angry when I do.