3 ms·
This has had the follow-on effect of watering down of video game difficulty over time. It's more important to see the user steadily progressing throughout a gam
by madrox 3y ago
This has had the follow-on effect of watering down of video game difficulty over time. It's more important to see the user steadily progressing throughout a game's content than see them getting stuck too long (even if there's an intellectual payoff when they finally figure it out). Many developers have cited this as a reason for changing their game mechanics in favor of ease.
It's arguable if this is a good or bad thing for gaming, but it's unquestionable there's a connection.