4 ms·
Level design was my first contact with the development side of games, i remember spending a lot o time to make the most miserable and unplayable maps on valve h
by altairTF 3y ago
Level design was my first contact with the development side of games, i remember spending a lot o time to make the most miserable and unplayable maps on valve hammer editor, to at one point have a map used in a zombie mode of a server on cs 1.6. Amazing to see these communities stil exists