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The original modern tile-based rasterisation architecture is from Bitboys (also Finnish ex-demoscene), via fabled vapourware Glaze3D, which eventually made its
by pixelpoet 3y ago
The original modern tile-based rasterisation architecture is from Bitboys (also Finnish ex-demoscene), via fabled vapourware Glaze3D, which eventually made its way to AMD and Nvidia.