4 ms·
I remember play a game years and years ago (cannot recall the game), you come out of a mountain cave halfway up turn left and then enter another cave. However
by siffland 3y ago
I remember play a game years and years ago (cannot recall the game), you come out of a mountain cave halfway up turn left and then enter another cave. However i stopped and you got a view of a desert landscape (i remember it as awe inspiring, maybe breathtaking, but it was years ago so in reality it was probably pixelated), it looked like someone put a lot of effort into the view and wondered if anyone else stopped and looked or just kept going.
Point is, if i work on code, i refactor and refactor and try to make it perfect even though it already worked and wonder how many people working on games spent a ton of time on a scene in a game or background or sprite to get it perfect and no one pays attention. I have a friend who plays Super Mario Bros all the time just to beat it and has NEVER seen world 5, 6 or 7 because he always uses the warp zones (i am not implying those are breathtaking worlds, if they were he would be missing out).
- Terr_ 3y ago> years and years ago [...] out of a mountain cave [...] desert landscape Random-ass-guess here, but my mind throws up the "Surface Tension" level in Half Life. [0] [0] https://www.youtube.com/watch?v=0ZgRIifpgHQ&t=12m04s https://www.youtube.com/watch?v=0ZgRIifpgHQ&t=12m04s