3 ms·
Hmm not convinced its so bad. The 16bit-ness seems hardly a problem. The overflow thing seems a hassle. Forth cries out. Lets remember what this CPU will be
by willvarfar 15y ago
Hmm not convinced its so bad.
The 16bit-ness seems hardly a problem.
The overflow thing seems a hassle.
Forth cries out.
Lets remember what this CPU will be used for - it'll be a way for the programmers to optimise their space-ships, and everyone else will have to cut-n-paste the scripts they find out there.
So someone port factor...
- sp332 15y agoAgreed. The 16-bit char won't be a problem because this isn't really a "general-purpose" CPU. It will only be used in one game! "Eight 16-bit registers are also not enough to perform 64-bit operations entirely in registers." The whole premise of the game is a mistake manipulating 64-bit numbers. The author talks as if this were physical hardware used in production systems. And the section on timings completely ignores that fact the Notch pulled some numbers out of thin air.