3 ms·
You don't exactly need Mesh Shaders or any other state-of-the-art techniques to cull 99% of C:S2's polys. Just some simple stuff that games have done since the
by Sharlin 3y ago
You don't exactly need Mesh Shaders or any other state-of-the-art techniques to cull 99% of C:S2's polys. Just some simple stuff that games have done since the 90s.