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That is entirely fair. But back to the topic -- some of us building network services etc would like options, and not to be tied to a specific async runtime. E.
by cmrdporcupine 3y ago
That is entirely fair. But back to the topic -- some of us building network services etc would like options, and not to be tied to a specific async runtime. E.g. I was looking at what it would take to move my code over to monoio. Or anything else. Not going to happen, because too many 3rd party deps mandate tokio.
That's not a good situ. I'd as soon rip out async, and optimize the concurrent multithreaded situation myself than be tied down that way.
FWIW my day job is on embedded Linux, small systems that sit in tractors. We don't do async Rust. It's all actor-style communicating components. And it works pretty much fine.
- steveklabnik 3y agoI hear you, options would be nice for sure. We'll see if making things more generic is in the cards or not, I guess.