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Am I the only who have no interest in graphics fidelity, but would like to see more physics engines created to play with? Like a fully destructible world would
by throwaway879423 3y ago
Am I the only who have no interest in graphics fidelity, but would like to see more physics engines created to play with? Like a fully destructible world would be fun.
- cubefox 3y agoThere was actually a regress in this respect. Some ten years ago there was a "destructible physics" boom in many big games, but nowadays most games abandoned it. There seems to be a trade-off between graphical fidelity and the opportunity for physics-based manipulation of the environment.
- Geee 3y agoRemedy's previous game, Control, had probably one of the most impressive destructive environments. https://www.youtube.com/watch?v=12NORuGfcLc https://www.youtube.com/watch?v=12NORuGfcLc
- cubefox 3y agoThe game seems to use relatively simple flat geometry, like concrete walls and large glass windows. I would be surprised if they kept the destruction physics with the intricate geometry of Alan Wake 2.
- ClimaxGravely 3y agoNot to take anything away from Control. That game is a absolute masterpiece but the destruction in that game is largely cosmetic and often inconsequential to gameplay. So much that it could be pre-fractured offline.
- wilg 3y agoIt's also a whole game design challenge. It has to actually offer something fun and improve the gameplay.
- schmorptron 3y agoDidn't that happen because Nvidia bought physx when it was the cool new promising tech around and gimped it on anything non-Nvidia?
- deleted 3y ago[deleted]
- roboror 3y agoYou should check out Teardown, very impressive physics engine made mostly by a single developer.
- dymk 3y agoI remember seeing this game a long time ago, and your comment reminded me to check it out again. It's got a console release next week - what timing!
- nathants 3y agotry fortnite solos on performance mode with a 240+ hz monitor.
- smolder 3y agoThe game "The Finals" has an impressively destructible world, and good quality graphics to boot. It just completed an open beta period, but will return soon for a full release.
- z3phyr 3y agoPhysics engines are the real holy grail of graphics. Full interactivity is compute intensive and requires (Carmack, Ryg, Abrash) levels of genius.
- jebarker 3y agoI think the recent Zelda games are the best physics heavy games in recent years
- xeromal 3y agoYeah, the most recent Zelda gives me portal or gary's mod vibes. Lots of cool things to try.