9 ms·
Good question! There are several ways I want to combat this: - Query all windows and check if a full screen or maximized window exist, and then pause the wallp
by Kelteseth 3y ago
Good question! There are several ways I want to combat this:
- Query all windows and check if a full screen or maximized window exist, and then pause the wallpaper. I have a prototype for handling this on Windows.
- Limit frame rate via Godots Engine.max_fps. Also in general it does 100% depend on the wallpaper of resource intensive it will be.