4 ms·
Not sure it will, maybe, but with Unreal and Unity, Godot is still far behind in 3d. As where with Blender there is no other alternative. Godot is like years b
by Thaxll 3y ago
Not sure it will, maybe, but with Unreal and Unity, Godot is still far behind in 3d. As where with Blender there is no other alternative.
Godot is like years behind modern engine for 3d. And there is not a single chance it can keep up with Unreal which is used by everyone.
It can be an industry standard for indie / mobile game.
- deleted 3y ago[deleted]
- jtolmar 3y agoI think Godot catching up to Unity is pretty likely within the next 2-3 years. Unity is a mess of tech debt, mismanaged, and has just burned all their good will. Godot should be able to improve much faster due to the lack of tech debt, and a lot of indie devs are motivated to help. I agree that catching up to Unreal is not going to happen any time soon; they're way further ahead on rendering features, and constantly improving.
- pjmlp 3y agoDepends how well they manage to provide the same .NET development experience for game consoles, including AOT toolchains, debugging and profilers.