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I'm absolutely thrilled using Godot and Bevy for hobby projects. And with Blender you have a competitve 3D modelling solution. Good times for open source game
by arlcode 3y ago
I'm absolutely thrilled using Godot and Bevy for hobby projects.
And with Blender you have a competitve 3D modelling solution.
Good times for open source gamedev right now.
- baq 3y agoAnd midjourney/dalle can generate passable dev art for textures, sprites and mostly anything 2d. And proton makes you not really have to worry about cross compiling if you don't want to. 'Good times' is underselling it.
- arlcode 3y agoGenAI for art is indeed godsend for this humble software developer without any skills in that field.
- Hortinstein 3y agoDo you have any good resources on how to make consistent characters or art styles? I have been meaning to dig into it for a while. I'm sure it's a combination of prompts and image2image training....been thinking about building a workflow tool for this for a while but haven't had time to dedicate to it. Even my naive prompts are getting impressive results with midjourney and dalle3...I imagine waiting a few months to a year this problem will be solved in a much better fashion than I would be able to hack together
- nylonstrung 3y agoFor that kind of consistency you'd create LoRAs
- capableweb 3y ago> Godot and Bevy I'm guessing you're using these separately right? Not together?
- arlcode 3y agoYes. I'm rapidly switching between Techs in my free time. A nice contrast to regular work ;)
- rcfox 3y agoThe great thing about working with Bevy is it forces you to finish a project within a few months before the APIs all change again. (I kid! It's great that Bevy is developing so quickly.)
- capableweb 3y agoHeh, yeah, my work is the opposite, so I've been sticking with Bevy for quite some time at this point. Tried Godot, but I really enjoyed ECS so hard to change now...
- nylonstrung 3y agoYou can use ECS in Godot with the use flecs.dev ECS library if you compile as Gdextension, or use Bevy ECS with the rust bindings