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I gave a lightning talk about Godot as a wallpaper engine replacement via ScreenPlay[1]. I hacked this together the week before the convention and I hope to rel
by Kelteseth 3y ago
I gave a lightning talk about Godot as a wallpaper engine replacement via ScreenPlay[1]. I hacked this together the week before the convention and I hope to release it by the end of the month.
[1] https://screen-play.app/ https://screen-play.app/
- addandsubtract 3y agoI want to love an app like this, but the burning question for me is, how CPU intensive is it to run? Is it comparable to running a video in QuickTime or more like keeping a website open?
- Kelteseth 3y agoGood question! There are several ways I want to combat this: - Query all windows and check if a full screen or maximized window exist, and then pause the wallpaper. I have a prototype for handling this on Windows. - Limit frame rate via Godots Engine.max_fps. Also in general it does 100% depend on the wallpaper of resource intensive it will be.
- abdusco 3y agoLooks really cool. Is there a way to download this for MacOS without having to go through Steam?
- bibanez 3y agoOhh. I had been looking for something like this. I own Wallpaper Engine but I needed a replacement for it on Linux. Have you studied porting this to Linux as well?