3 ms·
wouldn’t graphics and AI both pretty much reduce to mad matrix operations?
by tomcam 3y ago
wouldn’t graphics and AI both pretty much reduce to mad matrix operations?
- monocasa 3y agoGraphics has more than that between texture pipelines, ROPs, more complex compute dispatch than needed for AI, etc. All of that comes with area and power costs even if you clock gate the blocks you can.
- kristopolous 3y agoThings like hardware raytracing probably aren't needed and there's shading units, texture mapping, and ROPs. I'm not a hardware engineer but there's probably some way Intel can rejigger its IGT (https://en.wikipedia.org/wiki/Intel_Graphics_Technology https://en.wikipedia.org/wiki/Intel_Graphics_Technology) to have the equivalent of Nvidia's "tensor cores". They have an NVIDIA mainline competitor in their A770 but I think they should be exiting the direct nvidia assault strategy. I really don't know how that's going to work. They're basically a nonplayer https://www.videocardbenchmark.net/high_end_gpus.html https://www.videocardbenchmark.net/high_end_gpus.html What's their winning move in that approach? It's just money in a volcano.