4 ms·
You're right that this kind of stuff is sort of par for the course. As in other cases, it's indicative of (IMO) a bad development process that they didn't budge
by smolder 3y ago
You're right that this kind of stuff is sort of par for the course. As in other cases, it's indicative of (IMO) a bad development process that they didn't budget the time to polish before shipping. I save my games budget for stuff that is "done when it's done", not rushed out, mostly out of principle.
If you aggressively min-max development cost & time vs features, there are big external costs in terms of waste (poorly performing software carries an energy and hardware cost,) end-user frustration, stress on workers, etc., which is how I justify voting with my money against such things.