2 ms·
This is not about performance but I find the example to have unrealistic design. The 'city' in the article has population of 1000. That would be village where
by timeon 3y ago
This is not about performance but I find the example to have unrealistic design.
The 'city' in the article has population of 1000. That would be village where I live - but it is drown in pretty wide roads and huge amount of parking places.
- Filligree 3y agoCities Skylines, somewhat infamously, only allows American city designs to work. If you want to build something European, you can't.
- anticensor 3y agoCities:Skylines 2 actually supports mixed use zoning and has fixed the parking problem. No more pocket cars.
- ziddoap 3y agoA general rule of thumb I always used was to take take whatever the in-game population says and multiply it by 10 to get a closer match between the size/complexity of the city and what the population would more realistically be. If I recall correctly, there was even a few mods that did a similar re-balancing of the population numbers in the first game.