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The rendering pipeline for DOTS is incomplete. The studio had to implement it. Sounds serious enough to try something else, especially given Unreal has Nanite
by jokethrowaway 3y ago
The rendering pipeline for DOTS is incomplete.
The studio had to implement it.
Sounds serious enough to try something else, especially given Unreal has Nanite. I think on the ECS side they're lagging behind though
- deleted 3y ago[deleted]