3 ms·
Sounds like the biggest problem was an insanely beginner mistake - I’m guessing they had inexperienced interns model most of the buildings so the poly counts ar
by coffeebeqn 3y ago
Sounds like the biggest problem was an insanely beginner mistake - I’m guessing they had inexperienced interns model most of the buildings so the poly counts are absurd. And no one checked the poly counts before putting them in the game? I’m a little confused how they screwed this up after already shipping Cities 1 which didn’t have any major issues like this