5 ms·
I’m a rank beginner at game programming, GPU programming, and Rust. Is it possible to access compute shader functionality through Bevy / Vulkan? Basically, off
by metabagel 3y ago
I’m a rank beginner at game programming, GPU programming, and Rust.
Is it possible to access compute shader functionality through Bevy / Vulkan? Basically, offload arbitrary GPU appopriate calculations to the GPU?