4 ms·
Any chance for some sort of "Bevy Studio" app to appear in the future? It's not that I don't like programming, I'm just brutally time-constrained (kids).
by Tade0 3y ago
Any chance for some sort of "Bevy Studio" app to appear in the future?
It's not that I don't like programming, I'm just brutally time-constrained (kids).
- przmk 3y agoNot the author but there's a Bevy Editor on the roadmap.
- pests 3y agoYep. Built with Bevy similar to how Godot is self-hosted. They are still figuring out the details like which UI framework to use and how to save scenes. Which abstractions to introduce - nodes like Godot, objects+components like unity, etc? Then debate on how "prefabs" are designed - are they just bundles? Entity and component serialization.... Tons of architectual decisions. It's coming together.
- IceSentry 3y agoThe UI framework will be bevy_ui just like godot uses godot ui library. What needs to be done is improve it so it can actually work for making a complex app.
- _cart 3y agoYup! The Bevy Editor is our current highest priority. The first step is building out a new Scene / UI system that will serve as the foundation for the editor (as the Bevy Editor will be built as a Bevy App). I have a post about this (with working prototypes) here: https://github.com/bevyengine/bevy/discussions/9538 https://github.com/bevyengine/bevy/discussions/9538
- Tade0 3y agoOh wow, that is a detailed post. Thank you for your hard work!